
Almost more importantly though, it comes as we’re beginning to come to terms with this strange world we live in. Now that’s realism that we like.įIFA 21 comes at the end of a console cycle for PlayStation and Xbox. The AI is massively improved, too: opposition you’re playing against reacts similarly to how they would in the real world. Agile Dribbling has made for more satisfying wide play and crossing and heading - both of which are hugely in vogue in real football - are far easier to perform and score from. Passing is easier and it looks better on the eye. The gameplay is better than it’s ever been before. And yet, for all sheer unadulterated nonsense, the littlest tweaks have really made the difference. It promises that your avatar can perform the worm dance in Volta when they score and you can set up tifos of giant squirrels in your stadium in FUT, while Eric Cantona balls with Garrincha down on the pitch. This is a game that pulls in Stormzy on the soundtrack. The irony of FIFA 21 is a nice one, though. It’s finally possible to develop an Alphonso Davies in FIFA and we’re here for it. The Sharpness option adds some realism, as do the Schedule Planning and Feedback System, while the Player Development area is hugely satisfying. The interactive match sim might seem like a simple idea ripped from Football Manager but being able to jump in to take penalties, for example, is fantastic. It’s Career Mode that was in need of TLC, and boy, it’s got it.

The ability to play competitive matches in co-op is most welcome, as is the option to build a stadium for your squad, but EA have very much taken an “Ain’t broke” attitude here and not tried to fix it.
